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Deliciously Witchly

Rituals

These are actual Rituals/scenes that need to be set up - these do not occur in battle or casual encounters. OOC perms obviously.

 

Life Drain: Victim is hung upside down and drained of their blood from various cuts. The blood is collected for multiple purposes. Victim hangs and drains until death.

 

Cannibal’s Feast: Victim is consumed. Health potions are (sometimes) used to keep the victim awake and alive while the body is dismembered and organs harvested. Sometimes this follows or takes place during Life Drain but does not always. The consuming of body parts and organs gives the Witch her longevity. Certain organs give her a boost and info, can be kept for later use.

  • Human Blood: Boost to physical strength (immediate, lasts 5 posts), heals small wounds and bleeds within 2 posts. Heals organ damage within 2 days. Gives her youth and beauty. (See also Blood Dine I & II)

  • Human Heart: Boost to physical strength (within 3 posts, lasts 5 posts), heals large wounds, bleeds, and broken bones within 4 posts. Ana can choose to exchange the victim’s heart and blood for that of a minor demon’s, giving her better boosts. Max on hand at a time: 3

  • Eyes: Gives her visions of the person's life, shows her their loves, hates, and fears

  • Liver & Kidneys: Cleanses her of any poisons or toxins she may have come in contact with over 2 posts

 

Demon’s Heart & Blood: Due to her Pact with Evil (see below) each Cannibal’s Feast, Ana can choose to exchange the heart and blood of the victim for that of a minor demons, which can be saved and consumed later. If she chooses to do this and eats the demon blood or heart she receives boosts to physical strength (within 2 posts, last up to 5 posts), and heals her body of small to large injuries, broken bones, organ damage (over 4 posts). Does not regen body parts. Max on hand at any time: 2

 

Soul Tear: Souls of those Drained or Feasted upon can be harvested and turned into power for her dark arts. Sometimes if a victim is too harty to die or useful for other purposes, the Witch will remove the soul and keep the victim alive as a minion. The minion will not lose sense of self, although their memories will begin to fog and fade and emotions from them (and in general) will be lessened greatly. They will not feel as much physical pain or even hunger, but they still must take care of their body as normal. They do not lose their intelligence. They will receive special abilities (certain Innate abilities which Ana has) and can also receive Sanguine Parts (Blood Manipulation III).

  • Minion Abilities ((all with same limits as Ana))

    • Black Fire I

    • Black Lightning I

    • Changeling (change into an appearance of their choosing)

    • Small Crow Form (change into a look like a regular crow)

    • Forlorn Howl I

    • Magic Bolt

    • Magic Sight

    • Shadow Manipulation I

    • Shadow Step

  • Ana is immune to the abilities of her Minion (they cannot be used to attack her or trick her) she can see through their disguise just as well as they can see through her own.

  • Current Minion: none

  • Max would be 2 human minions at any time ((OC minions will have to resubmit their own profiles for changes, otherwise will resubmit for NPC 'companion' minions))

 

“Dark Prince, I beseech thee.

Bring forth unto me- your unholy vassal

The power to sever soul from body-

 

For in this unholy deed, I fulfill my contract

Dark Prince, let into me your darkest power

As I am your greatest ally among mortals-”

 

Monster Creation: Used to create a ‘pregnancy’ in which she carries to term a ‘monster’ which is effectively a sentient being. Monsters are random. Many have been consumed. One “monster” escaped her home and is out in the world. No others currently alive. Max 3 monsters as "companions" at any one time. ((Will resubmit for monsters birthed))

 

Pact with Evil

After being cared for by, and learning dark magic from the old crone, Ana eventually “took place” of the much older woman. Ana had not yet made a rite with any demons or evil entities, but when she killed the old crone her pacts became Ana's with a few caveats.

 

Demon’s Subject - “Strings Attached”

Ana can be summoned by “higher powers” of evil and darkness. High or Elder Demons and other elder intelligent creatures, humans, or humanoids of a higher dark/evil power and magnitude than herself can summon her immediately (without sacrifice) to do their bidding. With conditions, of course.

  • Cannot be summoned into a situation where she may be killed or harmed grievously

  • Cannot be summoned to fight another demon or dark/evil entity

((DM or ping me if your OC falls into this category and you want to get up to some dark magic fun!))

 

Friend of Night: Ana is sworn to help demons and other humanoid beings or creatures that practice black or evil magics or are born of it - if they come to her for help. She is not obligated to fight for them or join them in a fight. Her homes are a safe haven, however.

 

AT YOUR OWN RISK

You can “hire” Ana to do a job for you (cast or use black magic on your behalf). If you summon her you risk a chance she will either find your reason for summons worthy of her time or not. Hiring Ana must always be done in Vex Mora. In an alley there is a small ‘shrine’ of red candles sitting below a little black glass mirror. You must ‘sacrifice’ your own blood, spilling it upon the candles and marking an X on the mirror before lighting them.

If you choose to hire Ana, you are agreeing to/giving OOC permission on all of her abilities.

Depending on your requested task(s) and payment there are several scenarios that can take place.

  • You become a victim of one of her rituals (escaping negotiable)

  • She finds entertainment in cursing you (permanent)

  • She finds entertainment in cursing you (non-permanent) and she maybe does the requested task

  • She does the requested task

Rituals & Potions

Potions

These are potions Ana has learned to make. She often carries them on her to use on victims or sell. These potions are more for "fun" and not necessarily part of her... profession.

 

Rot: A slow poison which causes the victim to slowly rot from the inside out. Death within four weeks of ingestion. Can be stopped by heavenly, "godly" or "light" magic so long as their purpose is for curing similar afflictions, poisons, toxins, or curses ect. However, the damage will have to be healed separately from stopping the Rot. If internal damages go unnoticed or unhealed there could be permanent consequences and/or death resulting from those damages.

 

Festering Feast: A very strong hallucinogenic which, when ingested, causes the victim to experience the most horrible of things "fed" to them as delicious meals. Could be used to make someone eat awful stuff like... people or parts of themselves, or poop, mud, and dirt, even a pile of rusty knives, ect.

 

Potion of Vanity: Whomever drinks this potion has their mind twisted to view themselves as the most beautiful being to ever walk the earth and all others to be disgusting trash heaps. As the potion begins to wear off (4 days) the person's self image will change, in turn making them view themselves as the most disgusting thing to ever exist.

 

Animal Mind: A few drops of this in the victims drink or food and they will act like the next animal they see. Including making ridiculous noises and running or scampering or flapping about. Last for three days.

 

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