The Traveler
Belt of the Demon
A ram’s head/demon’s visage at the center of a metal and leather belt from which hangs four discs.
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Top disc, glows red on use: blood storage, this acts as a pocket dimension to an enchanted barrel. Using her wand to touch four points on the disc she can then ‘pull out’ and manipulate the blood for use, or ‘pour in’ blood.
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Second disc, glows blue on use: energy and soul storage for spellcasting or sacrificing
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Third disc, no color on use: acts as another pocket dimension for items such as candles, wand, ingredients, vials, coin ect. The disc “opens” wider to allow larger items to be retrieved.
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Fourth disc, no color on use: contains a single minor demon heart. It can be pulled forth and consumed to heal her worst injury immediately.
Black Blood Candles: Candles made of black wax and the blood of victims. Give off black flame that ‘steal’ the light from other sources, causing the room or area to go dark. If used outside under the sun or moon, creates a 50 ft diameter ‘dome’ of darkness. Those without magic sight will be blinded within the space ((OOC perms)). Using magic sight cannot penetrate from outside of the dome but once inside can see. Lasts until the candle is put out or up to 8 posts.
Bleeding Knife: Single piece of black metal formed to create this 6 inch blade, with handle wrapped in human flesh. The cutting edge is permanently stained blood red. It is able to leave hair-thin cuts. Being cut or stabbed by this knife is painful like a bee-sting and will result in fast, abnormally large amounts of bleeding, causing the victim to be drained of energy. ((OOC perms on excessive bleeding and energy drain))
Blood Mirrors - “Portals of Sacrifice”: Two mirrors of black metal with glass made from sand stained with blood. They connect as portals between one another. One in her house in Dry Gulch, one in the basement space she owns in Vex Mora. A sacrifice of her own blood must be marked in the shape of an eye with a dot in the center to open the portal.
Casting Items see Abilities & Spells
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Crone’s Spells & Curses Book: An old tome full of spells and curses that use black magic or are considered ‘evil’. The binding was made with human flesh, hair, and pieces of humanoid mythical beings. There are notations written around the edges of many pages, and entire spells added to the book in any blank area available. All of the spells and curses Ana knows (including her innate abilities) are listed within the book, along with many potions. There are thousands of pages (most written in blood) which are written in languages Ana is unable to decipher. She spends most of her free time studying the book and slowly unlocking the languages as her dark contracts see fit to give her information. All CURSES require OOC perms & can be used once per target, temporary or permanency decided OOC
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Demon’s Blood Gift Wand: Blood red in color, with the hair of a demon down the center, and the handle end wrapped in human flesh. Those with ability to sense dark magic will know immediately that it has been created by and only ever used to cast black magic. Can be transformed into any mundane item necessary for casting or creating a curse or spell or use in ritual.
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Mantis Staff: Used as a focus for spell casting. The staff has been stained red by the blood of Ana’s victims. It holds a reserve of energy and blood in the red gem at the center of the golden ‘pincers’ on the top. The energy from this staff can be used to revitalize her back to a full ‘daily amount’ within 3 posts. Staff is then ‘empty’ of reserve energy for 1 full day.
Clothing: Her clothes are enchanted to show no damage (tears, rips, dirt, stains) and to soak up blood (her own or others). The blood can then be transferred from the fabric into desired holding items.
Crow x4: Four larger than average crows. Intelligent, understand speech, able to remember things and mimic voice. Used to spy. Two stay in Vex Mora, one in Dry Gulch, one to follow Ana. Can be used to see through. No additional features or uses, non-combat only. ((OOC perms to spy on others and gain info))
Health Potions:
20x Lesser: heal all superficial cuts/bleeds over 2 turns per potion
15x Mediocre: heal 5 deep cuts/bleeds over 3 turns per potion
10x Master: stop all bleeds, heal 1 broken bone or damaged organ over 3 turns per potion
Helm of a Dark Prince: Helm/Mask mostly worn during dark rituals, holds a reserve of energy for her to draw from during rituals or spell casting.
Owl: A snowy owl, used to ‘judge’ the youth and beauty of others and mark victims. Can be used to see through. No additional features or uses, non-combat only.
Orb of Mother Darkness: A black glass orb with a swirling ‘fog’ within, can be manipulated to show known things about people or for scrying. Used to ‘tell fortunes’ of those naive enough to visit her home and pay for such. Has been used as a blunt weapon in the past. ((OOC perms))
Shrine of the Witch: Located in an alley of Vex Mora, this ‘shrine’ is made of red candles and a little black glass mirror. It can be used to summon her to do the bidding of others. The shrine is watched over by one of her crows and the mirror allows her to see who has summoned her before she appears. See “AT YOUR OWN RISK” near bottom
Souls: Souls she has trapped
5 ea rabbits, dogs, cats, gnomes
2 stags
1 ea bear, goat, horse
3 goblins