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Tasha Lea Revington

Powers & Abilities

Fa'Varinkla Abilities

 

Skin Shifting: Allows her to change her skin, hair, and eyes to any color, pattern, or texture. Includes making herself or parts of herself or patterns on her body glow like bio-luminescence. No additional benefits, does not include height or weight, or changes to have shorter/longer hair, does not give additional parts.


Healing (Master)  OOC Perms on ALL Healing Abilities, require touch

  • Basics: using energy (self/item/ambient) to heal others

  • Detection disease, sickness, infection, poison, venom

  • Health Assessment assess overall physical health of the person, pinpoint issues)

  • She CANNOT: Regrow limbs or organs, bring a person back to life, put souls into other bodies (or items)

  • When submerged in water with the injured the time it takes Tasha to heal someone is cut in half

 

Bodily Cleansing: Remove natural sicknesses, poisons, impurities from the body (requires 2 posts)
 

Emphatic Healing: Temporarily lift emotional pain of others, gives them clarity of emotional pain or distress. Can last 3-5 IRP days
 

Energetic Recovery: Restore a person’s energy levels to full/normal daily level, one use per day IRP
 

Gentle Mending: Quickly (within 1 post) heal small injuries: scrapes, minor cuts, abrasions, bruises, small bites, rashes, small burns
 

Gracious Relief: Alleviate pain & heal small to mild injuries (within 2 posts)
 

Grand Healing: Heal major bodily damage like broken bones, organ damage, large burns. Done over 3 posts, every 4 posts
 

Healing Waters: A gentle rain or mist with healing properties to stop bleeds (15-30 ft radius), lasts 2 posts, every 3 posts
 

Soul Healing: Heal damage done to a soul (must still be in it's physical body), requires 2-4 days IRP
 

Major Wound Transferal: Tasha can take 1-5 large debilitating/deadly wounds from a person (within 5 posts), healing them as she places the wounds onto herself. Tasha is then unable to heal anyone else until she can heal herself (requires 2 days IRP)

Water Craft  all occur within/up to 60 feet from her, up to 100 gallons (834 lbs)
Water Control: flow & speed, gather or pull from surroundings
Humidity/precipitation: cause gentle mist, rain, fog
Sight: see water molecules and pull on them to control or gather
Temperature: cool, neutral, warm
 

Breathe: Ability to breathe under water (unlimited). Can create air bubbles to hold underwater (around the face) allowing others (max 3 people) to breathe
 

Cleanse: Cleanse the water of impurities for consumption

Fountain: Control water into various columns or spouts (up to 20 ft high) can provide lift for self, others, items. Lasts up to 7 posts, every 1 post

Walk: Walking on water (unlimited)
 

Wall: A wall of water or wave (max size 7 ft wide/span, 7 ft high, 1 ft deep) Lasts up to 5 posts, every 1 post

Shield: A “bubble” created around herself or others (max 15 ft). Lasts up to 3 posts, every 1 post


Additional Abilities
Keen Sight                OOC PERMS

  • Basics: Ability to see life energy, aura, souls, emotions

  • Read auras & health of person/being through this sight

  • See souls (living & dead)

  • Detection: Can use this to detect people or beings (if they are not magically hidden)


Hollow Sense            OOC PERMS

  • Find/detect/see/sense hollow/empty/missing/broken “pieces” of people

    • Example: A sudden glaring mental instability - ‘mentally’ lost

    • Example: Soul/soul pieces lost/missing

    • Example: Bonded creatures or spirits missing

  • This includes things people have done to others or done to themselves to have these things happen. Such as someone removing their emotional selves or having magic or other ability change their personality or mental state.

  • Does nothing else, just a detection ability to tell what is missing/broken/wrong

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